Bruno Macedo da Silva brunomacedo Location: Sao Paulo, Brazil Language(s):
Portuguese Member Since: May 2009 Last Updated: 30 January 2011 Portfolio Views: 5278 Chosen as Favorite: 4
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This is a character modeling and texturing study I made.
I started modeling a in XSI, then I took it to Zbrush for the details. The final render was done in 3dsmax, where I also took the oportunity to texture it.
The final composition I did in photoshop, just aplying some adjustment layers, masks and filters.
It was based on a concept by Jorge Molina (thanks, Jorge!)